Metal Gear Solid Peace Walker
Stories tell of a legendary solider who once waged war against the world. His name was Naked Snake, a.k.a. Big Boss, and the truth behind this legend will finally be told. The era is the 1970’s . Big Boss had stationed his “Soldiers Without Borders” in Colombia, South America, where he was approached by a visitor from Costa Rica, a “nation without a military”. In the wake of the Cuban Missle Crisis, as Latin America became a key to maintaining the power balance between East and West, Costa Rica had miraculously managed to maintain its peace and neutrality. However, in various regions of the country, a mysterious armed force seemed to be engaging in suspicious activities. Now, to preserve peace in this nation without a military, the “Soldiers Without Borders” move into action. In time, they would be known as the founders of “Outer Heaven”. Forge a new path and live the legend with Metal Gear Solid Peacewalker, the first official Hideo Kojima game on the PSP system.
Metal Gear Solid Peace Walker Features
- Tactical Stealth Action will be the core within an open-world design while the story evolves thru Ashley Wood artwork (a staple for the MGS franchise).
- Peace Walker may become arguably the deepest PSP game to be released as Kojima Productions anticipates an unrivaled experience on PSP.
- A true continuation of the franchise that started the stealth action genre, Peace Walker is the first title on the PSP system in which mastermind Hideo Kojima has fully taken up the reigns to direct, write, and design the game himself.
- Replaying missions in Peace Walker earns players new stuff and experiences for Snake that can potentially change your experience. Also includes in-game sound synthesis technology will allow players to create songs / voices within the game.
User Reviews about Metal Gear Solid Peace Walker
I just beat the main story a couple of days ago. All I can say is wow what a great game. I'm a metal gear junkie and have beaten all of the games(including acid 1 & 2 which I thought were awesome but most people hated). This is in the top three mg games. I had a blast playing this game, I will address some pros and cons of this game. First off it is difficult, not cheap or broken just challenging(very rewarding when you get past the part you were stuck on). My advice is to buy a strategy guide, they sell a great spiral bound prima guide that helped me when I got stuck. Next point is the control scheme, as you know the psp has only one analog nub. To counter this pick the "shooter" layout, which maps the camera to the square, circle, triangle, and x keys. This isn't perfect but definitely the best control scheme for this game. My final point is stealth conquers all, this game is much easier sneaking thru the levels then trying to kill your way through. So sneak about, and try not to get caught and be patient. This game is massive around 100 hours!!! It took me twenty hours to beat the main story but I took my time and really maxed out my motherbase with tanks, vehicles, helicopters and troops for researching the best weapons.
BUY THIS GAME!!!
5 stars -- Best psp game hands down! worth buying a psp for this 1 game
Ever since the original Metal Gear Solid was released on the PS1, the series has been an example of how to combine great gameplay with amazing presentation. Peace Walker, the latest installment in the series continues that tradition and proves that a portable game can be just as good as any major console release.
The first thing about Peace Walker that is worth mentioning is the storyline. Peace Walker takes place directly after the events of Metal Gear Solid 3 Snake Eater and Portable Ops. Knowledge in the plot of those two games helps in your enjoyment of Peace Walker, but surprisingly this is easily the most accessible story in the Metal Gear Solid Series. Without spoiling anything, you can still expect all the political drama, twist and turns, and over the top characters the series is known for, but within a more centered and focused story. This is especially good for those people who in the past have found the plot in this series difficult to get into. With Peace Walker it really feels like veterans of the series as well as newcomers can enjoy the game on an equal level.
The technical presentation for Peace Walker is also amazing. The graphics are almost on par with those found on the PS2 installments of the series. However, what will really impress you is the games sound. Both the music and the voice acting is stellar, not to mention the sound effects for all the weapons you use throughout the game. The games technical aspects don't just impress during gameplay but also during cutscenes, especially the graphic novel like cutscenes. This really is the type of game you want to play with a great pair of headphones so you can really immerse yourself in the experience, and truly appreciate the effort that was put into the games sound and presentation.
In terms of gameplay, I don't know where to start as Peace Walker easily has the most gameplay/features of any Metal Gear Solid game released thus far. For those primarily interested in Peace Walkers story, you have the Main Ops which consists of five chapters and 33 missions. The Main Ops missions will remind you of those found in Metal Gear Solid Portable Ops, short but fun stealth levels that work extremely well on a portable system. Occasionally you will play some missions that end up being a little longer than others, perhaps making them harder to play in short bursts, but these are only a handful of the 33 missions so they don't really hurt the game.
Peace Walker also contains Extra Ops missions which use locations or levels from the Main Ops portion of the game while giving you new objectives to complete. These objectives include placing explosives on marked locations, rescuing soldiers, clearing levels without being detected, and so on. There are a total of 128 Extra Ops missions, all of which are separate from the games main story. These Extra Ops missions are completely optional, but are worth playing for the purpose of finding documents for creating new weapons and recruiting more soldiers.
Recruiting soldiers itself is a major part of Peace Walker. When you knockout enemies during missions, you can recover them using a balloon recovery system (Fulton Recovery) that sends them instantly to your base of operations within the game, Mother Base. Once you return to Mother Base you can place your new recruits within 5 different units. These units include: Combat, R&D Team, Mess Hall Team, Medical Team, and Intel Team. Where you place your soldiers matters as it has an impact on which weapons and items you can create and when you can create them, among other things. This aspect of the game, recruiting soldiers, is easily the biggest part of Peace Walker. Currently, I have invested about 50 hours worth of playtime into Peace Walker and have not maxed out the levels of my units yet. Trust me when I say that this is a fun, addictive, and time consuming aspect of the game.
A new feature to the series introduced in Peace Walker is being able to put together your own Metal Gear, Metal Gear ZEKE. As you defeat certain bosses during the game, you will be able to take parts from these defeated enemies to put together ZEKE. Once completed you can send ZEKE out on Outer Ops missions, which is yet another feature of Peace Walker. Like I said earlier, this game has the most features of any installment of the Metal Gear Solid series, probably too many to cover in one review.
However, despite all the great things about Peace Walker, it still has a few problems. For one, the difficulty during boss battles can get pretty high and at times frustrating. This is partly due to a lot of these bosses being protected by a squad of soldiers. Basically you end having to fight a very powerful boss and a group of soldiers protecting said boss, which can be especially challenging if you don't currently have the appropriate items and weapons. These spikes in difficulty can be alleviated by taking on the bosses with a friend (up to 4 players can take on a boss), but there is no getting around how difficult they can be while playing on your own. Occasionally, even one on one boss encounters can be far too challenging for their own good.
Another problem with Peace Walker is the controls. Now I agree with most people who feel this is a problem of the PSP as a system, with its lack of a second analog stick. However this does have an impact on how the game is played, and many players have had a problem enjoying Peace Walker because of the controls. Personally, it took me about an hour or two and I got use to the lack of a second analog stick. My suggestion is trying all three control layouts until you find the one that works for you. Some may never feel completely comfortable with the controls, but with some time and patience you learn to adjust to them.
Despite these small problems, Peace Walker is an amazing portable game. In all honesty it is as good as any of the console Metal Gear Solid games that have come before it. If your able to play the boss fights with a group of friends and have no issues with the games controls, then this is definitely a 5 star game. Regardless of the situation, if you have a PSP, this is a game you should own. -- An amazing technical achievement with some considerable spikes in difficulty.
I think my title says it all. This is by far the best game I've played on PSP. It's even better than the MGS Portable Ops on PSP.
The graphics is great. Even it's a PSP game, it almost feels like a PS3 game.
With the new side games in this MSG Peace Walker, I don't get bored with just following the story line.
If you like MGS 4 on PS3, you will like this one!
People can easily spend hours on this game. -- The best PSP game ever!!